Saturday 5 March 2011

SD Gundam G Generation World Review

Heeeey all!

Sorry for the lack of posts for the past week or so.. Last week I went to Norwich which was fun! But caught a flu and now am at the final phase of recovery. During the week though, I've been busy with some uni stuff but mostly with this game! I was camping it ever since I posted about it. And sure enough, on the 24th February 2011, it was released and Hallelujah! Gundam madness!

Anyways today I'm gonna do a sort of quick review for those of you who are on the fence about it. First of all, it is in JAPANESE only. That's right, the Generation series have never been translated and ported into the west. I find that quite sad as the series is a pretty solid title.

Secondly, it is a TACTICS game so you're not actually piloting one mobile suit (MS) and killing oodles of enemies, we've got Dynasty Warriors Gundam for that lol.

The gameplay for the Generation series is basically, move unit closer to enemy on a grid like format, you can end turn there or attack (obvious much). There are different types of attack with different ranges; melee with the beam saber obviously requires you to face the enemy head on, but there are exceptions such as God Gundam who is mostly melee based can do some in 2 squares. Anyways it's better you experience the map and battle yourself as one press of a button will let you know more than some boring text lol.

On the grid, there's nothing really special though I was surprised how big some of the Gundam were. Speaking of Gundam, the name Generation should hint that you'll get to play MS from all the universe up til currently. The game includes recent Gundam like the 00 Quanta and Unicorn! And where are MS there are pilots, and I have to say, I can't recognise at least half of them as they include the crew from warships (WS) as well.
Every map has a condition e.g. Destroy Char with Amuro. and if you satisfy this condition, a Generation Break occurs. Basically this causes more enemies to spawn but they're from different universes each break and there are 2 breaks per map. And there's a challenge for the condition i.e. "Can you defeat Char using Amuro in 1 turn?" and if you do this, a secret MS will pop out for you to earn extra points.

As you destroy the enemy MS, your pilots gain ACE points and experience and so does your MS. As your pilot levels up, they get increased stats but when your MS levels, you gain skill points to allocate on the spot to attack, defence or movement. At a certain level (normally 3 - 5) your MS is able to proceed on to it's next tech tree form. For example Exia (Basic) > Exia > 00 Gundam. I've personally maxed Exia's tree and I have to say, it is imba beyond all reason.

You can hear music from the generations, I've only remembered SEED and 00 tunes lol. And graphics wise... Well, lets just say it's jizz in your pants material! You can turn on cinematics when attacking or getting attacked. It is very satisfying to see your hits land on the enemy as well as dodging what seems to be an impossible situation (like massive beams hitting and causing an explosion but you're unscratched)

It is also the little things that make Generation World a treat. When you destroy a certain amount of enemies and/or dodge their attacks, your "Tension" increases and at a certain level, you become High Tension. At this point some MS change form and/or get a very powerful attack (Like Unicorn Gundam becomes Destroy mode at High Tension), you also see changes in the Pilots, Setsuna gets his Innovator eyes and Kira goes into SEED mode with clouded eyes; oh and all your attacks become criticals. If you destroy one more unit at High Tension you go into Critical Tension where all your attacks become Super Criticals! I'll say if you reach this point, you're probably gonna destroy everything if your energy and steps hold out.

Enough words, time for lots of screenshots!
00 Quanta starting his attack
 His side swords spinning and he goes into Trans AM
Forms his.... Cannon thing?
 SHOOP DA WHOOOOOOP
 Red Frame dramatic sword unsheathing 
 Dramatic pose!
 "TRANS AM"
 Cherudim shield and sniping bits launch all out!
Sniping target!
 Freedom's beam sword attack 
Our fave attack from Freedom!
 Arios Trans AM
 Finish with the claw!
 Potemayo (I like to call it that :X It just means potato-mayonnaise) attack sequence.
 FIRE!
 Unicorn firing!
 Very nice hit animation!
 Destroy mode hitting a critical area of a WS causing Pinpoint attack as well as having Super Critical!
Strike Freedom sending out his Funnels!

I give this game a 4.5/5, I love it to bits, but there are some parts I don't really fancy such as some animations where you see a direct piercing attack into the cockpit would normally kill someone, just sends his HP down by half. I know it's nitpicking but I would've like it better if it the damages were more solid. 


Thanks as always guys! Subscribe if you haven't (b ^.')


~Fox

5 comments:

  1. reminds me of Super Robot Wars, but the animation in this one's graphic is much more detailed and probably true to the original as well while the special attacks from SRW are too OP lol

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  2. Haha! Well I haven't played SRW, but the attacks in this game is OP too, a unit at level 23 can deal 80k damage to a ship and most ships have about 30k hp lol

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  3. Ey men they aren't funnels, the strike fredom has dragons, and the system is dragon system. But the pictures are great

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  4. Haha the system is called dragoon system but the bits are still funnels/bits I think

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  5. Vartio,

    Agreed :> worst comes to worst we'll just call em "pew pews"

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